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Actual Sunlight, Little Red Lie, and the relationship between wealth and health

December 23, 2017 1 min read

In support of World Mental Health Day back in October, game developer Will O'Neill ran an offer on itch.io for a bundle of two of his visual novel/adventure games, Actual Sunlight and Little Red Lie. Both games take a bold look at mental and physical health problems and how they interact with each other, while also analysing how differing socioeconomic circumstances can affect a person's experience of such challenges. 

Both games can be quite bleak in their outlook. There are the pleasant-yet-downtrodden of society who are hit hard by every setback they experience, while hideous personalities seem to float above all of the crises they unleash. However, the games don't reduce good and evil to how much cash the characters have in their wallets; it instead paints a picture of their different types of struggles, where they learn, and where they fail to learn.

The big message I took away from playing the two games consecutively is that having wealth is becoming increasingly vital to keeping healthy. However, being rich isn't a solution to everything; you also need the right attitude, since money can also simply be used to paper over the cracks. Until it's no longer there. Even if you do have endless amounts of cash, that can be squandered on quick-fix solutions, if you throw money at your problems instead of facing them, truthfully and head-on, they will never go away.

Actual Sunlight, Little Red Lie, and the relationship between wealth and health screenshot

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