Anyone could make Disc Room, but only the creators of Minit ever would

March 08, 2020 1 min read

Disc Room was one of my favorite games of PAX East 2020. That's high praise considering that two new Shovel Knight titles, the laughably sexy Final Fantasy 7 remake, the return of one of Hideki Kamiya's greatest games, and the one and only Animal Crossing: New Horizons were just a few of the things I played over the course of the show. 

My low expectations definitely helped Disc Roomto shock me. When I first saw the game I thought "This looks like one of the harder levels in Super Meat Boy except it's top down, and it's the whole game." That assessment isn't exactly wrong, but it's a little like saying that Tetris "... looks like some blocks that you have to put together." Embracing tight limitations can lead to limitless inspiration. J.W. Nijman and Kitty Callis showed how deeply they understand that old game design maxim with Minit(one of the few games to receive a perfect score from this fine establishment), and I think they are about to show us again with Disc Room.  

Anyone could make Disc Room, but only the creators of Minit ever would screenshot

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