Apparently, the western version of Final Fantasy X-2 requires the cart on Switch even though it's a separate download
April 22, 20192 min read
Remember Project 10 Dollar/online passes, circa 2010?
They were a draconian concept primarily adopted by EA, Sony, and WB (among others) that would provide a content code (or strip something crucial out to sell as a bonus) for new copies. The idea was to fight the used game industry, but thanks to a bunch of people speaking out against it ("many players didn't respond to the format" is the phrase EA VP of Global Communications John Reseburg used in 2013) and the rise of digital sales, it pretty much died.
Well this instance isn't quite Project 10 Dollar, but it's giving off the same vibes. To recap, if you buy Final Fantasy X/X-2 on Switch as an Asia-region physical purchase, it'll contain both games on the same cart with multiple languages. Done. In the west, only X is on the cart: X-2 is a download. Now that the apocalypse is finally here, people are contending that the situation is even worse than we thought.
What Square Enix has seemingly done is tie Final Fantasy X and X-2 together as one download, with the latter serving as what is basically DLC for the former. Meaning, even if you redeem the X-2 download code packed into the western edition of the physical version, you still need the game cart to play it. If you trade it in, you can't play the downloaded X-2.
Nintendo has proven that it is possible to not make individual games so co-dependent on Switch. Bayonetta 1 was offered as a download in a package deal with Bayonetta 2, and was able to function even without the cart. Nintendo also provided the ability to play the Tornaexpansion for Xenoblade Chronicles 2 as a standalone experience with a physical release.
This is just another reason why you should import X/X-2 on Switch and avoid two egregious missteps.