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June 17, 2022 2 min read
Welp. ARMS is officially five years old as of June 16, 2022, and sadly, it's kind of been forgotten outside of a few references here and there. But you know what? I'm going to briefly talk about it and bring it back into the collective consciousness, even for one day.
I remember the very first time I played ARMS: it was in a warehouse for a Nintendo press tour, right before it was set to release. I felt the same about it as I did at the time of my review, and how I feel now: it's fun, but it never really reaches its full potential. I would have loved to have played it more, but my local scene was pretty rough, as a lot of folks didn't take to it; or understandably want to take the plunge for $60 (note: this game is still $60 digitally).
I'm a sucker for these types of arena fighters too! Anything where you can load up four players and go crazy, I'm there. I even played hours of The Bouncer multiplayer! At one point in time I'm pretty sure that was considered a felony.
Five years on, arguably, the biggest impact the ARMS IP made was as a DLC fighter (Min Min) in Super Smash Bros. Ultimate two years ago. Other than that, outside of a few sticker/logo references, it's faded into a distant memory.
But you know what? The memory of ARMS might be faded, but it's not lost...yet. It's still on Switch: a platform that's still going strong and fully supported. And if you own it: maybe boot up one more battle, for old spring's sake.
The post ARMS is officially five years old this week, and sadly no one really talks about it appeared first on Destructoid.
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