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Dark Souls II looks better than ever with this lighting mod

January 24, 2020 2 min read

Even if Dark Souls IIdidn't turn out quite the way I expected, I have a lot of love for the sequel. It's an enchanting, beautiful, ugly, gratifying, surprisingly deep, and occasionally infuriating video game, all at once. Plenty of Soulsfans dislike it, but the people who dig it are really, truly enamored with Drangleic.

I always appreciate seeing that passion bubble up into fan creations that benefit the wider community. Whether or not you're into Dark Souls II, modding, or Dark Souls IImodding, you've got to check out this work-in-progress mod from a lighting artist and graphics programmer named Stayd. It's so impressive.

Here are a few screenshots of the not-yet-finalized mod working its magic:

Majula

Forest of Fallen Giants

Aldia's Keep

And here are some before-and-after comparisons:

What's going on under the hood? "This is not a typical Reshade or SweetFX preset, which simply adds some post-processing effects, but a proper mod that edits the game's lighting files and adds many new dynamic lights to all the maps," explained redditor Katalash. "Character shading, shadow quality, antialiasing, ambient occlusion, and more are all upgraded with better techniques."

Outside of Twitter, you can also keep tabs on this mod on Twitch, where the creator streams their work. The project seems like a painstaking job, but I can already tell the final result will be worth the trouble.

@Stay3D [Twitter via ResetEra]

Dark Souls II looks better than ever with this lighting mod screenshot

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