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Dragon Ball FighterZ vs. Xenoverse: what's the best adaptation method?

October 01, 2017 1 min read

Talking with Chris Moyse this weekend about our experiences at Eurogamer Expo (EGX) and Tokyo Game Show (TGS), we got to the topic of Dragon Ball FighterZ. Although I said it was probably the best game I played at TGS, I felt it had lost something that previous Dragon Ball games had.

It's one thing to see screenshots and videos, but to have the game running in real time in front of you is another. Dragon Ball FighterZ looks absolutely stunning and really blew me away with its visuals and presentation. It ran incredibly smoothly, sounded great, and controlled great. No doubt about it, this is high quality fighting game from one of the best in the business, but is it the best way to adapt something like Dragon Ball?

Dragon Ball FighterZ vs. Xenoverse: what's the best adaptation method? screenshot

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