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March 26, 2021 1 min read
Even since Tales from Space: About a Blob, DrinkBox Studios was one to watch for me.
But it was in 2013, when Guacamelee hit, that they kind of became a "must watch" developer. You know the feeling, like when Thatgamecompany released Journey, or Supergiant gave us Bastion.
We sat down with a few people from DrinkBox recently, and embarked upon a hands-on preview adventure with Nobody Saves the World, their newest game. Oh yeah, that's a thing!
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