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April 10, 2020 1 min read
The Resident Evil 3 remake has drawn criticism for being too short – for not making full use of its 1999 source material – and I get it. Especially through the lens of last year's brilliant Resident Evil 2 revival, the game isn't quite what some of us had built up in our minds over the past several months.
It's not a beat-for-beat remake. The scope isn't as ambitious. The pack-in – a lackluster asymmetrical multiplayer game – isn't what many fans asked for. Even knowing those caveats in advance, I was left feeling a little disappointed after the credits rolled on my first slow, steady, "savor it" playthrough.
I've since come around in a big way. The more I run through Resident Evil 3, the more I like it.
I wouldn't go so far as to call it superior to Resident Evil 2 – that'll always be the better, more robust game of the two remakes, especially if you prefer survival to action – but as a companion piece, it's excellent. As something you can revisit again and again, it's worth celebrating. The 2020 remake of Resident Evil 3is the video game equivalent of [that one VHS you rented an ungodly number of times].
If you've stuck with RE3 beyond an introductory playthrough, I think you'll tend to agree. If you're holding off or just haven't been able to play yet, let me put my experience into perspective.
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