I don't know how you feel about Limboor Inside, but given Playdead's trajectory, I'm down for life.
We know so very little about the studio's next game, "a third-person science-fiction adventure set in a remote corner of the universe," and yet that's almost irrelevant to me. I'm interested. I'm gonna be there on day one. The minuscule gameplay clip posted today doesn't move the needle, but it doesn't need to.
From afar, the footage looks exactly like what you'd expect from Playdead, but that one-sentence summary says otherwise. The concept art from last year is bouncing around my head, and my imagination is running wild at the prospect of exploring a more open-ended eerily beautiful world.
A job description for a VFX artist calls for someone who can "create and maintain all effects for a third-person, open-world game" while "working within a highly focused and ambitious vision."
I get the feeling we're in for a long wait, which can be nerve-wracking from a "how are you funding this?" standpoint. That's why I was thrilled to see the team sign a publishing deal with Epic that retains "creative control" and IP ownership. The immediate future looks secure. As a fan, that's reassuring.
I'll happily wait a couple more years for Playdead's third game. Just check-in from time to time.