Review: Bleeding Edge

March 25, 2020 1 min read

As a four-on-four team fighter with limited content, Bleeding Edgehas its work cut out for it.

Ninja Theory's third-person PvP brawler has drawn a lot of comparisons – and also a lot of skepticism. It's the kind of game you can download with Xbox Game Pass and enjoy for a week, without question, but does it stand any real chance of sticking around long-term? I'm already expecting the worst given the scope of the game, the release timing, and all the other projects Ninja Theory has coming up next.

In the meantime, though, it's neat. The hero roster is surprisingly out-there and versatile, the melee focus is a pleasant change of pace for people who are burned out on Overwatch, and the hazard-filled maps can lead to brutal trap setups involving high-speed trains, electric walls, and missile barrages.

Review: Bleeding Edge screenshot