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Review: Cities: Skylines (Switch)

September 25, 2018 1 min read

While not being a particularly powerful console, the Nintendo Switch has managed well with demanding games. You can somehow play both 2016’s Doom and last year's Wolfenstein 2: The New Colossus on the device and it isn’t an absolute train wreck. That doesn’t mean other graphically intense games would fit well on the platform, but developers and publishers haven’t stopped trying their best to make the impossible a reality.

Surprise released during September 2018’s Nintendo Direct video, Cities: Skylines Nintendo Switch Edition attempts to bring developer Colossal Order’s city management game to Nintendo’s hybrid console with some seriously mixed results. While containing every feature and piece of content that the main game and its first two expansions have, actually playing the game can sometimes be a nightmare.

If you can tolerate an ugly, choppy, and poorly optimized game just to experience city building on the go, then maybe this will be for you.

Review: Cities: Skylines (Switch) screenshot