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Review: Die for Valhalla!

June 07, 2018 1 min read

I really miss the 16- and 32-bit eras of gaming. Game mechanics were simple, as were the plots. The beat-'em-up genre was alive and strong, and a bored kid like me could spend hours walking from left to right hitting two buttons to wail on mostly similar-looking enemies in my quest to save Manhattan. Or my girlfriend. Or the President. Or whatever -- it didn't matter, because it was simple and fun.

Die for Valhalla! hearkens back to that era of gaming with a few interesting, but largely inconsequential, twists thrown in for good measure.

Review: Die for Valhalla! screenshot