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Review: Embers of Mirrim

December 20, 2017 1 min read

Embers of Mirrim is all about a griffin-like creature that can split into two halves, light and dark. It's a fitting metaphor for the gameplay found within: though it has one central mechanic, it explores that idea in a lot of different ways to varying degrees of success. There are some clever sections, but for every bright spot there is something tedious or frustrating to deal with.

It's commendable that it tries to keep the experience fresh by doing so many different things, but it could have been cleaner and sharper with a more focused design.

Review: Embers of Mirrim screenshot