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September 05, 2017 1 min read
Destiny was an odd, money-making beast.
It was arguably one of the biggest and most polarizing games in recent memory, with the negative side of the coin winning out vocally -- and I was somewhere in the middle. I mean, I cleared every raid in the game, including hard modes and challenges, the week they were out, so I know Destiny. I know its faults, its successes, and most importantly, what it needs to do to improve and keep players long term.
After playing a bit of Destiny 2, I can say that some of those facets were addressed, and other older habits are harder to break.
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