Review: PixelJunk Monsters 2

May 31, 2018 1 min read

It feels like it's been ages since Q-Games dabbled in tower defense with the original PixelJunk Monsters. The studio has taken quite a few detours since then, all of which have have been interesting in their own right, but the time has finally come for a sequel. Tikiman's back! And he's gone 3D!

I was surprised and delighted when I first laid eyes on PixelJunk Monsters 2. It seemed to have the same familiar components, albeit presented with a new, almost clay-like aesthetic. It's a significant departure from the old hand-drawn art, but it feels like the next logical step after the developer's last major release, The Tomorrow Children, which similarly used fancy real-time lighting to great effect.

Despite the eye-catching new visuals, Monsters fans are still going to feel right at home. On that note, things might actually be a tad too familiar for my tastes.

Review: PixelJunk Monsters 2 screenshot