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December 08, 2017 1 min read
Upon its original release last year, Slain! was met with all the enthusiasm of a wet fart. The game’s Kickstarter campaign showed a lot of promise and the aesthetics behind the game got a bunch of people amped up. This game looked to be a heavy metal album cover brought to life, so what could possibly go wrong?
Turns out a lot; there were various problems with hit detection, sluggish controls, and generally just a lackluster experience. Developer Wolf Brew Games took an extensive look at complaints and issued an update titled Slain: Back From Hell within a few months. The game then came much closer to the original vision outlined by that crowdfunding campaign and people were seemingly happy with the result.
So if everything was hunky dory and people dig the game, why the hell is the Switch version so bad?
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