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Review: Tiny Metal

December 29, 2017 1 min read

It's been almost ten years since the last Advance Wars game (and nearly fifteen since the last really good one). Since Nintendo has all but abandoned the series in favor of its other turn-based tactics series Fire Emblem, it's now up to a few indie developers to pick up what the big N has left behind. It's a daunting task, and it's admirable that Tiny Metal (and others) are taking it on.

Tiny Metal takes that classic formula -- anime characters commanding a battalion, interconnected rock-paper-scissors interactions, and the horrors of war abstracted in an almost whimsical way -- and adds its own twists. The mechanics it brings to the table are enough to change the mental calculations and further the genre, but its roughness around the edges holds it back from achieving greatness.

Review: Tiny Metal screenshot