Sniper Elite VR may just convince me to get a VR headset

June 17, 2019 1 min read

I'm not exactly well versed in the world of VR gaming. While I think the technology is cool and all, I feel it has more value in academics than gaming. You can certainly make interesting games around the technology, but there hasn't been much that sticks out to me. I like first-person shooters, and there are a ton of first-person VR games, but they are almost always compromised by the limitations of VR headsets, usually playing dramatically slower than what you can play on a standard system.

Having heard nothing about Sniper Elite VR, I wasn't sure what to expect. I figured this would be akin to something like Hitman: Sniper Assassin, where you're perched in one spot and taking shots at targets from far away. While that gameplay does feature a little, imagine my surprise when I discovered that this is a full-on FPS like the rest of the series. No teleporting around, no downgraded arenas to compensate for limited movement, no stationary segments that feel like glorified shooting galleries. Somehow, Sniper Elite VR is a fully featured FPS in VR form.

Sniper Elite VR may just convince me to get a VR headset screenshot