It's a little bit Earth Defense Force, a little bit Command & Conquer, and a little bit schlocky 90s cinema. There are a billion bugs, and you're going to exterminate them all.
Starship Troopers is being adapted into a real-time strategy game. Starship Troopers: Terran Command puts you in charge of the human effort in the mismatched war against the Arachnids. We have firepower; they have a lot of bugs.
Terran Command's Steam page mentions a lot of features including: Dozens of unit types that all have their own abilities; a dynamically-generated campaign for "virtually limitless replayability;" a moral choice system in the campaign where you can obey or rebel against the wishes of your commanding officers (these decisions open up unique units and abilities); a true line of sight system, meaning you can only see what's visible to your units; and the use of elevation and chokepoints to take the strategic high ground against those dumb bug-brained bugs.
Starship Troopers: Terran Command is being developed by The Aristocrats, the studio responsible for RTS Order of Battle. It's funded by strategy publisher Slitherine. There's no exact release date yet, but Starship Troopers: Terran Commandis slated to launch sometime next year. Unless those bugs send another asteroid to Earth and demolish another major city. Then Johnny Rico starts kicking ass immediately.