Switch Port Report: Overwatch

October 18, 2019 1 min read

For the past two years or so of my life, Overwatch has been at the forefront of my gaming habit. The team-based hero shooter struck gold when it released in 2016 and has grown to become one of the most well-known brands in the world, one with its own league and LEGO line. As it conquered the market in ways most Blizzard games do, another company was on its way to striking gold as well. In 2017, Nintendo released the Switch and soon, developers were figuring out ways to port their top-tier titles to the system.

Early on, things didn't look good for an Overwatch port to the system. In 2017, shortly after the launch of Switch, Jeff Kaplan referred to the possibility of getting it on the console as "very challenging." But Kaplan wanted it to happen, explaining earlier this month that he was inquiring about the possibility of a port from day one. As with most ports, it would require some sacrifices. Graphics and framerate would have to be scaled back as would resolution. Whether you think those sacrifices are worth the trouble of creating a port at all will likely be determined by whether or not you've played Overwatch on any other platforms.

Switch Port Report: Overwatch screenshot