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March 27, 2018 1 min read
Rare rolled out a client update today for Sea of Thievesthat works to address a range of bugs and improve performance on PC, Xbox One, and Xbox One X.
Along with the big update, which is detailed below, studio head Craig Duncan and executive producer Joe Neate recapped the game's first week, what's left to fix, and what's coming up next. Notably, Achievements may not be unlocking for all players at all times, but they're still being tracked.
As for future content, Neate says the team has it mapped out. "But then when you get this kind of wealth of data and information and feedback from your players, it really starts impacting 'Okay, what actually do we want to go and tackle next?' So we're right in the middle of those conversations."
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