When it was announced Panic Button was bringing Warframe to Switch, I had to Google what Warframe was. Until that moment, I don’t think I spared a second of my life thinking about it. Here was a free-to-play PC game that launched with a bunch of problems that was now coming to Switch. Sure, I’d try it out. As one of those “I’d play it on Switch” people, I have to put my money where my mouth is, but I honestly didn’t have the highest expectations for it.
Outside of Arena of Valor, no free-to-play Switch game has stuck with me, either because they run pretty poorly or are simply a lesser version of a game I already own and love. It wasn’t until I actually sat down with Panic Button and Digital Extremes that I started paying attention to the game. My hands-on session with the title was fast, beautiful and bit like being thrown into the deep end of the pool. I was overwhelmed, but excited to see just what this game was all about.
After spending a little more than a week with it, I’m just as excited as ever to see what I’ve been missing for the past five years.