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We talked to World of Warcraft's creative director about the explosive new storyline, quest efficacy in MMOs, and the drastic changes to world PVP

August 11, 2018 1 min read

It's insane to me that World of Warcraft has lasted nearly 14 years and is just now preparing to host another expansion in mere days. Having played since the start I've witnessed myriad changes first-hand, some small, and some so monumental that they shook the fundamental foundations of the game. Battle for Azeroth, set to debut on August 14 will be Blizzard's seventh expansion to date.

I sat down with Alex Afrasiabi, Creative Director for World of Warcraft, and Eric Maloof, Lead Quest Designer to get some insight into what made it tick on the eve of its launch.

We talked to World of Warcraft's creative director about the explosive new storyline, quest efficacy in MMOs, and the drastic changes to world PVP screenshot

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