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June 23, 2018 1 min read
The wild, wide world of the gaming economy is far too closed off for its own good.
With publishers like Microsoft protecting any sort of hard numbers of hardware sales and many others walling off their proprietary digital gardens from prying eyes, at any given moment it's tough to really understand what's happening in the landscape if you're an outsider. That's exactly why I like to check in with studios from time to time to hear their stories straight from their mouths, a list that now includes West of Loathing producer Kevin Simmons.
Loathing, one part point-and-click adventure one part RPG, launched last August on PC with a positive reception, and just recently made its way to Switch. I spoke to Simmons about the launch, which he's seen as a positive so far.
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